/*
	The Gamma Engine Library is a multiplatform library made to make games
	Copyright (C) 2012  Aubry Adrien (dridri85)

	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "../../ge_internal.h"

static bool _ge_socket_initialized = false;

void geInitSocket(){
	if(!_ge_socket_initialized){
		_ge_socket_initialized = true;
		WSADATA WSAData;
		WSAStartup(MAKEWORD(2,0), &WSAData);
	}
}
